Interactive Leisure Software
Benjamin K. Hodges
Benjamin K. Hodges Ph.D. (University of Texas at Austin, 2006) is an anthropologist and artist working in a variety of new media. Since 2008, Hodges has been an Assistant Professor in the Department of Communication at the University of Macau. In this capacity, he leads video production workshops as well as teaches other courses related to new media.
Hodges’ research and artistic efforts have recently focused on the development of 3d animation; it’s history and potential application. This work has lead to his involvement in open source software. Hodges is a strong proponent for merging an open source workflow with traditional artistic and production practices.
Benjamin was the instructor of our workshop “Almost There: An introduction to 3D modeling and compositing” in the blueprint project.
Open Future – Collective Exhibition
28th August — 22nd September, 2018
“Contemporary life is one that undergoes constant transformation, in the context of spaces, time or memory; we live with a heave, being hemmed in by each other and heaped praise on one another.” Creative Macau will be celebrating its 15th anniversary on 28 August 2018 with “OPEN FUTURE” – Collective Exhibition. Our creative members are […]
14th — 31st May, 2011
Topologies is a collection of 3d animation and photography. The unifying theme of the exhibit is the consideration of the surface as a meeting point between the real and the virtual. The artist plays with techniques learned from the world of 3d animation, at times intentionally misapplying them so as to invite viewers into a […]
blueprint WORKSHOP: Almost There
24th — 31st July, 2010
Almost There: An introduction to 3d modeling and compositing by Benjamin Hodges This workshop serves as an introduction to 3d modeling for artists and amateur enthusiasts. No prior 3d experience is necessary. What is required is an interest in the potential of compositing virtual objects into photographic and video content. The techniques and technologies […]